Tuesday 11 May 2010

Super Mario 64

Production
The development of Mario took two years to complete and was conceived by director and producer Shigeru Miyamoto. It first came out in Japan in 1996 He developed most of the concepts for the game during the era of the Super Nintendo. He first started by developing the characters and camera system. The original concept was to have a single path throughout the game but then decided to make the game a free roam 3d game.

Marketing
The target audience for the Super Mario Game was mainly aimed at children to teenagers. The genre of the game was aimed towards boys but a lot of girls were interested to play the game as well. The game was first advertised in Japan where it was created it then started spreading across the world

Distribution
When the game first came out it was in all the game shops around the country however now you can only buy it second hand in certain games shops. You can also buy it on ebay but it is a lot cheaper than it was when it first came out. A lot of people had to wait for special occasions such as birthdays or Christmas as the game was quite expensive to buy when it came out.

Consumption
The game was not an online game when it first game out as online game play had not been created yet. The game is not available to play online as it is a free roaming game. The game is only a single player game they did try to make it
but they couldn't develop it.


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